Blender Cloud – Glass Half #CGI

Blender Cloud – Glass Half #CGI

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Blender Cloud – Glass Half


Title: Blender Cloud – Glass Half

Announcing a new open movie project for the Blender Cloud: Glass Half!

Over the next 3 months the Blender Foundation will produce a new ~3 minute cartoon short with a simple story, snappy animation and rendered in a non photo-realistic style. The focus will be on short form storytelling, good design and clear animation.

Two amateur art critics meet in a gallery and argue passionately about the pieces they see, causing chaos for everyone else, until finally they find a piece on which they can agree…

Blender Cloud subscribers will have access to assets and tutorials which focus on:

the script writing process for shorts, from original concept through script development to the finished animatic
production design and concept art; the process of coming up with appealing, stylised designs which support of the story
non photo-realistic rendering; how to make appealing cartoony images in blender, favouring good design and clarity over realism
snappy cartoon animation and pantomime acting
simple and clear asset management for short films
Also, as part of the process we will be producing a flexible character rig that you can customise to make your own cartoon characters!

The short will be in pre-production for July and August, with full production taking place in September.

The project will be directed by Beorn Leonard, designed by Sarah Laufer and during the production phase, will involve the whole crew at the Blender Institute.




Bytesbox Cloud Glass Half



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